Interface devices
Interface devices are hardware which you can use to control or use the computer or gaming console such as in your computer you can use your mouse to access all sorts of software programs and for gaming consoles you can use your gaming pad to control and play your game and character as you go through a story.
There are a massive amounts of interface Devices all over the world to be used in all sorts of ways such as the mouse which is used for accessing programs inside of a PC, Gaming Pads and joysticks to be used for gaming, Remote control for switching over the television channel and tampering with the sounds and lighting and motion sensor devices which is used for mostly for gaming such as the xbox kinect, Playstation eyetoy and move and Nintendo Wii though sky has combined with Microsoft to add sky programs onto the xbox and to be used on the Kinect device as you no longer need a Remote to tamper with the configurations.
The PlayStation 1 and 2 Interface devices are both the PlayStation gaming pad, the eye toy and a Dance mat are also interface devices which you can use to play certain games on all the playstation consoles.
The Xbox 360 interfaces are the Xbox 360 Gaming pad which is played on all games minus the Kinect games, The kinect is another Interface device which is exactly like the nintendo wii interface and eyetoy fpr the playstation 2 where a sensor picks up your hand movements and you can play certain games that befit that and also you can watch sky player and change the channel and so on with the kinect just by moving your hand across the screen.
Nintendo Wii is a nintendo made console that plays all the famous nintendo classics and other brand games. The interfaces for the Wii is a Wii remote that responds to the wii sensor as the wii remote responds to the gameplay of all the wii games. The wii has other interface devices
The Saga Overdrive interfaces is the saga control pad only as that is a very early console series so all of the overdrives games the gaming pad only.
CPU
The CPU stands for Central Porcessing Unit, its purpose inside of the computer tower with the motherboard is to process all the data and makes sure everything such as renders of images, animations, video output and any other type of program to work effortlessly as you go from program to program.
The CPU or processor for short is located in the center of the motherboard in both the Personal Computer and that of a gaming console itself. (since i can not add arrows onto blogger to show where the processors are i will tell you that the processors on these two jpeg images are located; for the blue one literally in the middle the silver square and for the green motherboard it is located on the left hand side of the big fan).
A central Processing Unit works as a helper for the motherboard as the motherboard gives power and cobines all of the components to work as one the processor will make computer hardware perform better and more perficient such as the graphics card will help the videos you watch or the games you play but it is down to the processor to help that performance and make it seem the graphics card seem it is a lot better than it actually seems. In these two images are 2 different processors

What determines the power of a CPU is?
The playstation and playstation 3 CPU are both the same thing but the ps3 CPU is far stronger since it deals in high resolution gaming such as Computer Generated Images(CGI).The Ps2 Does 6.2 megaflop whilst the ps3 did 2.18 gigaflop.
CPUs have upgraded for years since they was first introduced in the 1980s from a single core all the way to a quad core CPU. What this means is if you had a single core processor than that processor can only do 1 operation at a time so over the years the processors have been increased by adding a second processor onto the 1 one to make it a multiple core with better clock speed to boot which means the pc would go faster and do twice as much stuff and so on till the latest quad core CPU.
GPU


A GPU is a Graphics Card and oversees everything you see and how the quality is within that graphics card. Whatever you see on a tv screen it is thanks to GPU (Graphical Processing Unit) either it is from a graphics card from the gaming console or from the graphics card from the Personal Computer.
The difference from a CPU and a GPU is that a central Processing Unit is pretty much the brains of the computer such as it helps circulate the data and helps all the components work together to make the console/computer to work. The Graphics processing Unit tells the computer that there is video quality on the graphics card and if you have a television plugged into your console or PC the screen will pop up with what the graphics card is telling the television to show.
The simularities to both the GPU and CPU is that they both respond to coding or C++ language and there for the data or binary (01001010110101) will transfer all around the computer to tell each component that they will do this and will correspond with the sound card to make visuals and sound work simultaneously. A graphics Pipeline is basically a randerizing renderer that deals in 3 Dimensional primitives as input in other words it will make sure that the pixels in the 3D model and plane are rendered perfectly and smoothly without fault.
MEMORY
RAM stands for Random Access Memory
The reason why Random is needed in a gaming console is because like a Personal Computer it is used for the game speed such as the games on a pc and console will run smoothly and quickly with the loading times depending on the memory of the RAM. The problem however is that Consoles only have a small amount of ram such as a PS3 has 256mb of RAM and a Nintendo WII has 24mb of Video RAM (VRAM) and 64 mb of DDR3 RAM, so if a PC had anything of these amound of mega bytes to play a game then it will not work as a console is purely based around gaming whilst the PC has many different uses for that persific RAM from the graphics card and CPU.
The reason why the ram has it's own memory, the graphics card has its own memory along with a hard drive/SanDisk Drives is because RAM is based on how fast your console/PC can "think" and a HDD/SDD is based on how much data/games your pc/game console can store. The graphics card is different as it uses RAM memory all built into the graphics card itself, the reason for this is because the graphics card is built to show what is on the screen of your monitor/television so it will need a DDR3 chip to keep consistancy such as no lag time and to hold the information of the video or game itself depending on what viewport the game or video is in such as if the game was first person view it will only show what the character will see and change the binary to calculate what the graphics will be next when the character moves his head (camera moves).

The playstation and playstation 3 CPU are both the same thing but the ps3 CPU is far stronger since it deals in high resolution gaming such as Computer Generated Images(CGI).The Ps2 Does 6.2 megaflop whilst the ps3 did 2.18 gigaflop.
CPUs have upgraded for years since they was first introduced in the 1980s from a single core all the way to a quad core CPU. What this means is if you had a single core processor than that processor can only do 1 operation at a time so over the years the processors have been increased by adding a second processor onto the 1 one to make it a multiple core with better clock speed to boot which means the pc would go faster and do twice as much stuff and so on till the latest quad core CPU.
GPU
A GPU is a Graphics Card and oversees everything you see and how the quality is within that graphics card. Whatever you see on a tv screen it is thanks to GPU (Graphical Processing Unit) either it is from a graphics card from the gaming console or from the graphics card from the Personal Computer.
The simularities to both the GPU and CPU is that they both respond to coding or C++ language and there for the data or binary (01001010110101) will transfer all around the computer to tell each component that they will do this and will correspond with the sound card to make visuals and sound work simultaneously. A graphics Pipeline is basically a randerizing renderer that deals in 3 Dimensional primitives as input in other words it will make sure that the pixels in the 3D model and plane are rendered perfectly and smoothly without fault.
MEMORY
RAM stands for Random Access Memory
The reason why Random is needed in a gaming console is because like a Personal Computer it is used for the game speed such as the games on a pc and console will run smoothly and quickly with the loading times depending on the memory of the RAM. The problem however is that Consoles only have a small amount of ram such as a PS3 has 256mb of RAM and a Nintendo WII has 24mb of Video RAM (VRAM) and 64 mb of DDR3 RAM, so if a PC had anything of these amound of mega bytes to play a game then it will not work as a console is purely based around gaming whilst the PC has many different uses for that persific RAM from the graphics card and CPU.
The reason why the ram has it's own memory, the graphics card has its own memory along with a hard drive/SanDisk Drives is because RAM is based on how fast your console/PC can "think" and a HDD/SDD is based on how much data/games your pc/game console can store. The graphics card is different as it uses RAM memory all built into the graphics card itself, the reason for this is because the graphics card is built to show what is on the screen of your monitor/television so it will need a DDR3 chip to keep consistancy such as no lag time and to hold the information of the video or game itself depending on what viewport the game or video is in such as if the game was first person view it will only show what the character will see and change the binary to calculate what the graphics will be next when the character moves his head (camera moves).

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